I think youre right about it being a vanilla bug. I feel like you should clarify that these are the 5 best idea groups for a specific thing, i.e. It was requested a long time ago and I'm finally getting to it. 240k members in the eu4 community. Information provided on how to use the idea group key as well as example commands. land based conquest aka blobbing. Religious lets you declare as soon as you get an adjacent colony. Its also possible to colonize in the Indian Ocean and conquer in India or colonize the spice islands. Directory for all the correct names is here. I went with Exploration, defensive, then Econ and I wound up alright. Three Emperors of Ethiopia has followed her guidance, and although Eleni never herself had any children by Emperor Zara Yaqob, his son by another wife loved her, called her mother and gave her the title of Queen Mother. EU4 Idea Group Keys Find below a list of EU4 idea groups, with their ID (keys), for use in the add_idea_group console command. This idea group will stun any group if it's pulled off. Personally I'd say your fort … For a better experience, please enable JavaScript in your browser before proceeding. Yeah, that … Google Groups. I'll also be trying to fight Lithuania separately to break that alliance because that's a big nono. I just finished a game as Ethiopia (actually, quit in 1640 because I was too powerful for it to be fun anymore). Example : The command add_idea_group plutocracy_ideas adds the idea group… Thanks :D. 1 comment. (capped at -20%!) For my Ryukyu run the first will be Exploration. #8. IDEA GROUPS EXPANDED UPDATE 2.0! The Europa Universalis IV Community Wiki Latest … Its kind of easy.. in meantime pick as strong allies as possible to stop Ottomans declaring on you. Potathor. Press question mark to learn the rest of the keyboard shortcuts. I was thinking religious and defensive would be a couple good choices, but it's my first time playing in Africa and was wanting input. What links here; Related changes; Special pages ; Printable version; Permanent link; Page information; Europa Universalis 4 Wiki. Duke Flapjack. Idea Group Key : plutocracy_ideas : Was this site helpful to you? How to Use . I take it almost always as first or second idea group. I'm … I was thinking religious and defensive would be a couple good choices, but it's my first time playing in Africa and was wanting input. Sorry it took 2 years to … I’ll tell you what ideas in what order I took in my current game. Syntax. If Ottomans are strong and you can't fight them - expansion in Persia and India is a way to go imo. The constraint is still man power regeneration. Exploration– It's needed to find the Europeans powers early since Europe is not visible from the start. Jan 11, 2019 @ 10:46am Thanks, mate. Information provided on how to use the idea group key as well as example commands. Abandoning an idea group can be used to free up an idea slot if it no longer serves the nation and there may be others more suitable groups that do so. #7. They are way, waaay easier than I could've dreamed of, if you pick the right idea groups and watch out to not let rebels spawn in early game, before you snowball. Ottomans have kicked them around something fierce. Economic is good for handling inflation and developing your shitty provinces for institutions, and I like to add a second military group but I'm up in the air on the best one. 2. Last time I played Ethiopia seriously Mercs were much more affordable so I could be wrong though. @Big Boss I haven't crashed at 1570- although Im not at that point in my current game yet. I went quantity first because there are so many paths of expansion, you can go north, south and east. Idea Groups are one of the most important part of strategy in Europa Universalis IV. Either Religious or Humanist is also very needed in almost every game. Didn’t think about colonizing, sounds like a great way to get a boatload of ducats. Xsolla is an authorized global distributor of Paradox Interactive, EUIV: AAR's, Let's Plays, and Fan Fiction, EU IV: Alternate History Short Story Contest Contr, https://www.smbc-comics.com/comic/an-important-distinction. This command adds the specified idea group to your country, or the specified country tag. Experience unique ideagroups for Hordes, Pirate Republics, Great Powers & more! The only non-coptic alliances I can see right now are QQ (I suspect I'd be called to defend them before they me) and Arabian minors who are in my conquest path, so it's all hands on deck soldier wise. share. JavaScript is disabled. best. Opening Moves-Improve relations with mongolia; Set Chagatai and Uzbek as rivals and embargo them ; Ally Korchin (temporary, optional) Don’t choose syncretic religion yet; Build spy network on Ming; Raise host from estate; Set army maintenance to 0; Stab up to +1 when possible, take new decisions; … Both France and Russia would join me, but I'm not ready yet. By using our Services or clicking I agree, you agree to our use of cookies. You can also probably swap Religious and Economic if you feel like you have your economy and tech under control and want to expand faster earlier. Exploration is also awesome for Ethiopia because you can colonize the Cape, thus blocking off the Euros, and make Zanzibar into a pseudo-endnode, then you can colonize the Spice Islands, steer trade to Zanzibar, and become filthy rich. Religious plus colonization plus quantity is the golden triangle. Economic ideas may be good because.... well apparently Africa is one giant gold mine. The trade money from colonization lets you make the most of quantity. All of your discussions in one place. From Europa Universalis 4 Wiki. add_idea_group [idea group key] [country tag] Idea Group Key: The ID of the idea group you wish to add. Idk what I’ll do for the last idea. I always end up eating double-digit inflation early, though... /u/MangeR_J does make a good point in his comment that you can expand faster if you start with Religious and Quantity (as opposed to Defensive) but if you run into the Mamluks, Ottos, or an Arabian alliance dogpile early I think Defensive is more valuable. They will likely get mocked for XYZ reasons but they are working just fine for me: Exploration Expansion Aristocratic Administrative Offensive Quantity Defensive three done. Having ~9 morale is amazing. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers. Remember that completing ideas also decreases the cost for leveling tech. Might as well jump into an Ethiopia thread for my own run. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. Good luck draining -this- behemoth of manpower when you're losing all your battles to it and they've built a barracks on … Command : Use the command add_idea_group. Religious – since most of Ethiopia's enemies are Muslims, the Holy War casus bellimay help g… Europa Universalis IV Idea Group keys for use in console commands. For order I'd take the following, assuming you don't have a cheese strat to attempt to spawn colonialism: Economic -> Defensive -> Religious -> Exploration -> Administrative -> Influence -> Trade -> [Offensive or Quantity]. See our idea group ID list for IDs. Cookies help us deliver our Services. Religious is a good choice, really made a difference. Need a bit more trade income to fund artillery, so I'll get my 50 Absolutism and go conquer Madagascar. Religious is getting a wide variety of opinions because of DLC. that was also different. Given enough time and land in India - you can steer trade to Zanzibar - player can complete enough mil groups to kill Ottos 1on1 without much problem. I'd say Religious is extremely useful if you don't have any DLC that gives you extra conversion bonuses. add_idea The idea to add. I read this thread with interest, quite a variety of ideas. 4 months ago. I’ll tell you what. Morocco - Andalusia Guide 1.28. I am aware that this thread is rather old but I still want to make a reply. Name Idea Group Key; Aristocratic Ideas: aristocracy_ideas: Plutocratic Ideas: plutocracy_ideas: Innovative Ideas : innovativeness_ideas: Religious Ideas: religious_ideas: … Ethiopia can benefit from the following idea groups: 1. Posted by. Log In Sign Up. It is very likely that it does not need any further discussion and thus bumping it serves no purpose. For this reason i picked Quality third, combined with the 2 policies I could complety smash the Mamluks in the second war against them. 76. Ideas are found in /Europa Universalis IV/common/ideas/*.txt. General Information. It's a tough call, long term gains versus short term necessity. Opinions for Ethiopian idea groups. Sep 3, 2016 #5 If you want to do that, you first need to become … Starting with an Empire-rank government and control of a Coptic holy site, Ethiopia has the potential to be not just a contender for African superiority but to challenge for control of the Arabian peninsula and beyond. Exploration lets you colonize all the open land in Africa/India/maybe new world. Press question … C:\Program Files (x86)\Steam\SteamApps\common\Europa Universalis IV\gfx\interface\ideas Sorry it took 2 years for an answer lol. It is important to note, however, that doing so will result in losing all the given bonuses from said idea group and will only refund 10% of the monarch power points invested in the group [2] . #1. wiz+z . Question. I've come to that the best ones to start with would be Innovative, Quality and Diplomatic, followed by Trade, Defensive and Naval. EU4 Nation Guides > morocco. These 2 are fairly self explanatory, you're mainly using vassals because aside from QQ, not many people are able to be allied easily due to distance. Google Groups allows you to create and participate in online forums and email-based groups with a rich experience for community conversations. OIRAT - YUAN GUIDE FOR 1.29. Administrative groups I'd say you shouldn't go Court and Country, unless you are certain Ottomans won't attack you while you speed through the Disaster, such as when they are at a big war. The act of choosing at any point of time a certain idea group over the other and advancing in it represent the time and focus nations choose to spend historically along certain administrative, … You must log in or register to reply here. 55 Badges. A place to share content, ask questions and/or talk about the grand strategy game Europa … Press J to jump to the feed. Morocco has been the subject of many changes – including the releasing of multiple subjects – in the 1.28 patch. Express yourself . Defensive helps you wear enemies down that are stronger than you and goes well with Fort defense. Religious and Defensive are the key ones. 2 years ago. level 1. It’s clearly manpower. Close. Type the name or key of an idea group into the search box to instantly filter the table contents. Form Bavaria The once proud Duchy of Bavaria lies divided and weak. Detailed help for the Europa Universalis IV (EU4) command add_idea_group [(Idea group key)] [(Country tag) OPTIONAL]. 1.6 add_idea_group The ideagroup to add. EU4 Nation Guides > Oirat – Yuan Guide for 1.29. 1; Reactions: S. SPAMbuca General. EU4 Idea Group Keys Find below a list of EU4 idea groups, with their ID (keys), for use in the add_idea_group console command. New comments cannot be posted and votes cannot be cast. EU4 Add_idea_group Command. Since you want to convert the holy sites, I'd go Religious. It may not display this or other websites correctly. All trademarks are property of their respective owners in the US and other countries. Expanding into Arabia is not a real priority, since it barely boost any income and low trade value. hide. Press the up or down arrow keys … Quantity + religious also gives +10 morale policy which is very useful. For example, your 5 best groups did not include exploration ideas. OK, I am now at 1500 and I've taken all the Horn and am now in an easy war that might end with me owning everything down to Zanzibar. Extensive estates has made her comfortably rich, though she seldom spends much money. I’m trying to get a million men but it’s absolutely insane and will probably requiring me fully coring all of Ming. This page deals with commands used in the console. My blessings are Missionary Strength, Discipline and CCR. You're better off double your effort eating east africa and jump over to indonesia. Administrative ideas work wonders with you’re already reduced coring cost, and the reduced cost of coring from your religion. Welcome to Idea Groups Expanded! Aug 11, 2016 @ 3:14pm I cannot say for sure if this is just because I'm running MEIOU and taxes, but I have the option of abandoning an idea group right next to the lightbulb icon that says what the bonus is. I really enjoyed the game. Organize with favorites and folders, choose to follow along via email, and quickly find unread posts. Additional information on how to use commands in EU4. France will be strong, economically developed, and will put out a lot of high-quality troops by combining policies that give a combined 20% morale and 5% discipline on top of their already terrifying base ideas. - Various rebalances: Minor rebalance for Aristocratic Ideas Minor nerf for Quantity Ideas Buffed Plutocratic Ideas Minor Buff for Horde … It’s not money, it’s not paper or bird manas. I've been experimenting some with Idea Groups, to figure out which ones are the best ones for a balanced nations. In 1444, it shares a border with its vassals, Damot and Hadiya, and with Alodia, Beja, Medri Bahri, Adal, and Kaffa. If you feel it is necessary to make a new reply, you can still do so though. Multiplayer Idea Groups Tier List (1.30) Discussion. If I go exploration I'm going co-existence. You are using an out of date browser. Ottos will have huge force limits but with good army quality and enough force limits its not that hard to win a war vs them. 8k development. As a nation develops technologically, it unlocks the ability to gain additional idea groups. Maybe not vital as choice number 1, but definitely has to be taken as #2 at the latest. - New Idea Group: Absolutism Ideas, available after the year 1565 for non-republics! Europa Universalis IV Idea Group keys for use in console commands. Press question mark to learn the rest of the keyboard shortcuts. This page lists the codes which may be input into the Console Window, a special debugging window which may be accessed on non-ironman games by pressing ⇧Shift+2, Alt+2+1, ⇧Shift+3,§, ~, ^, °, ², or ` (key varies based on keyboard layout). save. You need the troops from quantity because you're spread out. You can trade Influence for Diplomatic if you're not going to expand further north than Egypt and want to play nice with the Chalcedonians. Find below a list of EU4 idea groups, with their ID (keys), for use in the add_idea_group console command. Exploration lets you take control of Africa easier and Trade (late game choice) will let you take over trade from Southeast Asia entirely. This guide was contributed by Discord user- lazyboy007. (IE Rights of Man, Cossacks). Use rich-text editing to customize your posts with fonts, … Manpower will be your limiting factor in the early game and quantity helped a lot. I'm looking to grab the Stern des Sudens achievement and want to know which idea groups would be the best for this playthrough. Defensive is always a good choice, no matter the country. I’m only tech 26 right now. Influence and Administrative are always important for blobbing but you don't need them as early as Europeans do. Won't work if the idea isn't present in a National Idea set or a taken Ideagroups set for the country. Actually depending on your MP situation, you could even pick Exploration 2nd. In this video guide we will cover all 7 of the Military ideas in eu4, exploring the advantages and disadvantages of each group. report. The Ottomans picked Quantity and have a force limit of over 100, so I might need a little more oomph with my force limit of 52. Those ideas are often suggested and they are just fine. Short term it's better to ally Arabian minors than eating them. +15% morale alone can decide a war in the early game. Jan 12, 2015 1.796 615. Press J to jump to the feed. Of course, there are situations where these should be something else, for example with colonizing, or if you're landlocked there's no use for … User account menu. Country Tag: Optional. Exploration: Try and reach the cape to keep Euros at bay, also reveal more of the map because I can't see Europe and potential defensive allies first. For second idea group I would take admin if I'm allied with the emperor and can core without worrying about unlawful, otherwise I would pick economic for ticking LA reduction and I would vassalize/diploannex instead of coring. 91% Upvoted. For the modding term, see commands.. If one is attempting to play a colonial game then the idea that you would be best served with the 5 groups discussed rather than exploration ideas is obviously a non … 76. Idea Group : Plutocratic Ideas . add_idea = military_traditions: Adds an idea for the current scope. Thats where the money is. I haven't had any manpower issues since the 1460s - maybe I've been … Sort by. Investing into a full idea group can take a long time and cost several decades worth of power. Here's a guide for playing Ethiopia in EU4. Jump to navigation Jump to search. 76 votes, 71 comments. Also, the religious-quantity policy is 10% morale, almost as good as defensive. This thread is archived. add_idea_group innovativeness_ideas add_idea_group plutocracy_ideas for plutocratic. It’s wise to adjust your national ideas with your idea groups, also look @ the bonus you get on completing a group and what policies you can get. Played about 80 years, so here's where I am right now. See our idea groups list for a list of keys. EU4 DLC Subscription In January 2020 it was reported that the Paradox and the EU4 team were conducting a test on the idea of offering a subscription service for EU4 DLC. - Diplomatic Ideas now have a new modifier, Aggressive Expansion Impact Reduction per Ally! save hide report. I picked religious second because of the great CB and faster conversions. I did however struggle quite a bit fighting the Mamluks (the Ottomans never touched them this far), african units are pretty bad early and you have no buffs to military quality. Another benefit of this idea is that it opens the way to central and west Africa, which the player can conquer by first colonising. A righteous woman with a strong faith, Eleni is often … We would very much appreciate you whitelisting us or using this link when you shop on Amazon (no impact on your order). If you need a diplomatic idea group, go Influence or Exploration. I'm already allied with Russia, they actually offered me one. I'm doing an Ethiopia run right now and it is going great, 100 years in I am at about 850 development which is the same as Ottomans. Yeah, that always works great. Its easy, you put: "how to remove idea groups eu4" in google and is in the first page, the next time someone search for that, will find it. Adding more than 14 new ideagroups, IGE looks to greatly rebalance and expand the vanilla content. 4: Idea groups and national ideas: there is a lot of useful stuff but it’s always choosing between tradeoffs. So you people need to kill baluchistan sind gujarat and then bahmanis and vij. 15 comments. Aug 11, … I'm shooting for Prester John. EU4 Idea Group Keys . The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Having a very unique position as the strongest north African nation aside from the Mamluk, with no impending threats at game start and many … New comments cannot be posted and votes cannot be cast. This way you'll also fix your inflation problem. I took Religious as my 2nd Idea group, and Ethiopea is now all Coptic except for 8 provinces, 3 of which are currently being worked on, 4 of which I am still coring. 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